“To create a character, which seemed alive, which noticed me, that could look me in the eyes… and feel real.”
~ Peter Molyneux
Molyjam 2013: Chill Hard
“It’s easy for me to guess that people like relaxation, but was there a way I could measure it?” ~ Peter Molyneux
Molyjam 2013: Mechamom – Where Is The Button For Love?
“You play as a single mother who accidently gets trapped inside a mech that she has been building. She must now bring up her child as a mech.” ~ @PeterMolydeux
Molyjam 2013: Time Travel Knight
“I wish I had some time machine and could go back two weeks. You live by your mistakes, for sure.”
~ Peter Molyneux
Molyjam 2013: Haughty or Naughty
“Some people leave artwork, some people do rude things, other people then turn those rude things into nice things.”
~ Peter Molyneux
Molyjam 2013: Smartphones On A Plane
Molyjam 2013: A Tale of Two Maps
Molyjam 2013: Dickadoodle
“Some people leave artwork, some people do rude things, other people then turn those rude things into nice things.”
~ Peter Molyneux
Molyjam 2013: Turn Based Breakout
“I’m not punishing you for button mashing; I’m rewarding you for not button mashing, and that is a really big distinction.”
~ Peter Molyneux
Molyjam 2013
Basierend auf den kreativen Tweets des Peter Molyneux-Stuntdoubles @PeterMolydeux wurde letztes Jahr der Molyjam ins Leben gerufen. Aufgabe war es, auf Grundlage besagter Tweets binnen 48 Stunden Spiele zu kreieren. Das funktionierte irrsinnig gut.
Gestern wurde nun Molyjam Deux eingeläutet, in über 30 Lokalitäten treffen sich übers Wochenende zahlreiche Spieleentwickler und lassen die Sau raus. (…)
Molyjam 2012: Rambo — Last Blood
“I wanted that Rambo license. My idea was that Rambo is dead, you control his ghost and must locate and hug every one of his victim’s ghosts.”