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  • I’m Sorry: The Rise And Fall Of The Indie Game Magazine games indie magazine "This article is written by Mike Gnade, founder and former owner of The Indie Game Magazine (IGM) and founder of IndieGameStand (IGS). He was upset with what happened with IGM after he let it go and wanted to have a final say on what IGM meant to him and others."
  • Фùþç games indie exploration pc mac unity "Experience the restoration of the world along with the deconstruction of yourself."
  • The PS3 is porn console king, 360 is indeed for Teens sex Penis.
  • Tinytouchtales: Why the monetization in Zuki’s Quest has failed games ios indie business "With these ca. 100.000 dls we made a whooping $162 in total. In other words form 100.000 people playing or at least downloading the game 127 in App Purchases we’re tracked by Apple, which means that 0.13% of our user base as payed something inside the App. Don’t get us wrong: We are thankful for those purchases and we hope that you enjoy our game, but to build a sustainable business this won’t get us very far as an indie studio."
  • Call for: „Indie-Games4Kids“ games indie event competition pdf "Das Festival will insbesondere auf die innovative und engagierte Szene der unabhängigen Entwickler aufmerksam machen, indem ganz bewusst Spiele für Kinder aus diesem Bereich in den Wettbewerb eingehen. Damit könnte sich der Goldene Spatz Indie-Game-Award auch als alternativer Entwurf zur etablierten, kommerziellen Kinder-Spiel-Szene etablieren."
  • Learn To Love The Spikes: 21 Of The Hardest Indie Platformers games indie "Some people can’t understand why anyone would want to put themselves through the pain and frustration of playing a really hard platformer. Doing so is probably the quickest path to rage you can find in gaming. But the satisfaction you can get by pushing your reactions, reflexes, memory and dexterity to the limit, as tough platformers do, is something that you become willing to push through the pain for."
  • Turkey Tomahawk Turbo games html5 jump'n'run wtf "Speaking of turkey, how would you like to control one that travels effortlessly through space and can zip into a sonic boom at the touch of a button?"

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